This is cache of http://feeds.feedburner.com/~r/RockPaperShotgun/~3/417041441/. Cache is the snapshot of article that we took when we index feed.
To see original page click here.
We are not affiliated with the authors of this article and not responsible for its content.
Far Cry 2: Money, Diamonds, and Blood
2008-10-10 18:18:11 by Jim Rossignol in Rock, Paper, Shotgun: Making False Idols For 2008
 


Far Cry 2 is almost upon us, and I’m seething with anticipation. PC Gamer’s Tim Edwards telling us that it effectively kills off the entire linear shooter genre doesn’t do anything to ease that. His review in the latest PC Gamer UK is worth reading. If he’s right - and I dearly hope he is - that will stand up as one of the best game reviews of 2008. Of one of the best games.

While Far Cry 2 is very definitely just a shooter, Edwards’ review suggests that Stalker’s “wide corridor” model (that I loved so much) is going to be made to look shabby by this seamless 50km world, as executed by a talented, well-funded studio. I can’t wait to get to grips with the kind of freedom in an FPS that has previously only really manifested itself in GTA games. This latest trailer doesn’t make the longing any better, showing off loads of the open world stuff, including character dialogue, gun-play, speeding vehicles, and the ubiquitous fiery explosions. The dynamic story-telling perhaps doesn’t lend itself well to trailers, but trying reading our previous interview with the lead designer to get your head around that a bit better.
(...)
Read the rest of Far Cry 2: “Money, Diamonds, and Blood” (19 words)


Posted by rossignol. | 8 comments | Donate or subscribe to RPS | Post tags: ,
This article is from Rock, Paper, Shotgun. If you're reading it on any other website, they're stealing it from us without permission.

 
 
 
 
 
 


SPONSORED LINKS