2K Boston technical chap Christopher Kline has discussed with GamesIndustry.biz his concerns over the perils of the increasingly precarious mid-budget development market.
“I think what we realised… [when] we were doing games that I’d say were mid-budget - maybe $3-4 million, [was that] there was no real market left,” he said.
“You’d have to do something like [...]
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Christopher Kline: No future for mid-budget developers



