Play With My Box
 
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Between the Covers: Edge Magazine

2008-11-28 16:39:00 by Clinton in Play With My Box
 
...Gamer when they had just started packing in demo disc with each issue... a 3 1/2 inch floppy disc, that is But this post is not to prove just how old I am. No, I wanted to talk about my new, year-long subscription to Edge magazine, a publication that I have casually picked up at the news stands these past several months and one that I have...
 
 
 
 
 
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Points of Comparison, Screaming all the Way

2008-11-23 12:42:00 by Clinton in Play With My Box
 
...games that makes us gamers tick? And why, given the crowded holiday season avalanche of games, should a horror-minded gamer give either of these titles a serious try Emotionally, I think both games strive for the same goal and they both succeed tremendously in their own approach. They are here to incite terror, to thrill, to suspend and to...
 
 
 
 
 
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Hard Times Equals Hard Choices

2008-10-19 18:17:00 by Clinton in Play With My Box
 
...game release season an even more arduous excercise in cost management Before the economy decided to keel over and take a prolonged No. 2 on my face, I pretty much had all my ducks lined up as follows Rock Band 2 Dead Space NHL09 Fable 2 Fallout 3 Gears of War 2 Left 4 Dead That list of goodies has now been decimated to Dead Space Gears of...
 
 
 
 
 
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Too Human: Top 8 Title Update/DLC Requests

2008-08-27 11:58:00 by Clinton in Play With My Box
 
...game's been out for a week, then yes, I guess the brouhaha is essentially behind us. Players who are taken with the game, present company included, are quietly enjoying what is likely to become the most critically savaged one-million plus seller this console generation. The skeptics will have moved on to other pursuits, perhaps compiling a...
 
 
 
 
 
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Podcast Spotlight: GFW Radio

2008-08-15 20:53:00 by Clinton in Play With My Box
 
...games as it relates to PC gaming or their own personal gaming activities of the week I can't recommend this podcast enough. Ditch the amateurish, prattling podcasts spawned from blogs and resist the structured, toe-the-line quasi-pro broadcast nonsense of "official" podcasts. GFW Radio straddles the line perfectly between these extremes to...
 
 
 
 
 
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The "Waiting for Too Human" Playlist

2008-08-13 18:01:00 by Clinton in Play With My Box
 
...game's design, put them aside and now eagerly anticipate what will surely be a phat loot-dropping extravaganza. The pre-order allure of unique armour sets I have resisted and now I'm counting on just picking it up at the local Future Shop on Day One.. or Two or Three. There's no big rush, seeing as I've got a pretty full dance card lately ...
 
 
 
 
 
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Price Schemin' and Braid

2008-08-06 19:48:00 by Clinton in Play With My Box
 
...game's visual design is charming, surreal and more than a little artistic. The core gameplay, a clever rethinking of the standard 2D platformer, hooked me in initially with it's interesting time manipulation feature. Being able to rewind time at any moment makes the game incredibly forgiving, but forms also the crux upon which the games...
 
 
 
 
 
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Ninja Gaiden: No Concessions, No Mercy

2008-05-26 12:13:00 by Clinton in Play With My Box
 
...games, I like to remember the Ninja Gaiden series as one of the last remaining bastions of the so-called "hardcore" gamer From its humble beginnings as a coin-op to its rise to fame on the original Nintendo 8-bit console, Ninja Gaiden has always stood out in my mind as the prototypical gamer's game: unforgiving, with a steep learning curve...
 
 
 
 
 
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A Downside to the Story-Based Sandbox?

2008-05-14 17:45:00 by Clinton in Play With My Box
 
...game. No other title in this genre can boast a more impressive story (in content and execution) or present players with more ways to screw around aimlessly if they so please. With that said, I wonder sometimes if the two halves of their formula - this flexible open world combined with engrossing, story-based missions - can be at odds with...
 
 
 
 
 
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Putting Too Much Movie Into The Game

2008-05-13 17:21:00 by Clinton in Play With My Box
 
...game designers to slavishly emulate the feel of movies in their games The term "cinematic" is bandied around a lot in the gaming press and it's been used as a much as a crutch as well as a real descriptor for talking about certain games. Yes, I agree that games like BioShock, Mass Effect and GTA4 are all very cinemetic experiences. With the...