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Our Comics Colleagues Approve Of Mortal Kombat vs. DC Universe

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2008-11-17 20:30:35 by Patrick Klepek in MTV Multiplayer
...colleagues at MTV Splash Page, whove put the game under the microscope Splash Page has taken a look at the game from the comic fans perspective. Are the legendary match-ups satisfying? Does the multi-dimensional storyline make sense? And which characters are they upset didnt make the roster cut While there are some aspects of the game that...
 
 
 
 
 
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Bosslady Blog: GDC Adds Brutal, Far Cry, Killzone, Fable Lectures

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2009-01-09 12:00:32 by Simon Carless in GameSetWatch
...colleagues will be posting regular updates from behind the scenes through the lead-up to this March's Game Developers Conference 2009, including content reveals and other helpful information. You can subscribe individually to the GDC News blog via its RSS feed
 
 
 
 
 
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GTA IV And The Dark Knight: Films And Games In 2008

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2009-01-09 10:12:00 by SVGL in Sexy Videogameland
...colleagues placed ahead of our year-end favorites! "Compiling the list for 2008 was tougher," she adds. "I'll confess that, while I admired every movie I chose, in a stronger year some of them might have felt like filler. Did any of you find it similarly hard to sift the gems from 2008's dross? I'm not trying to get all end-is-nigh on you...
 
 
 
 
 
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The Big Idea

2007-04-27 00:13:00 by Don Pachi in Games Aren't Kabuki
 
...colleagues to buy into it but I didn't intend to sell it short, either. And while the idea didn't seem serious, I was satisfied to get the impression that it was at least considered for whatever it was worth. Furthermore, I felt better having had the guts to vocalize and present something that I could have just as soon kept bottled up, and...
 
 
 
 
 
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What I Really Think

2008-03-18 23:29:00 by Don Pachi in Games Aren't Kabuki
 
...colleagues, one of them remarked how he needs to work extra-hard these days to watch his words, so as not to say the wrong thing, presumably for fear of being chastized or called out for dragging down morale. Another colleague, who isn't on the same team but used to be, noted how sad that seemed--that it used to be possible, and expected, for...
 
 
 
 
 
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Glimmers

2008-04-25 00:47:00 by Don Pachi in Games Aren't Kabuki
 
...colleagues reflecting on the good old days; I'm struck with the feeling that, like, whoa, I was there! Glad you liked it! Yet I don't feel the same way about those times. I get pretty hung up on problems and the thing about problems is, you can always find them if you know where to look On the facade of confidence: For the most part, if you...
 
 
 
 
 
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Itagaki Says He's Done With Ninja Gaiden, Dead or Alive

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2008-05-24 17:31:32 by Chris in Gaming Today
...colleagues have decided that there really isnt anything more to do on either front, and that hes now looking to original, future products Ive done everything I wanted to accomplish with this franchise and all of my closest colleagues are satisfied and agree that weve done as much as we can with it, he said in regards to Ninja Gaiden Itagaki...
 
 
 
 
 
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GDC 08: Phil Harrison Frustrated with Sony Japans Adoption of Social Gaming

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2008-02-22 23:52:19 by Chris in Gaming Today
...colleagues said that there is no such thing as social gaming in Japan people do not play games on the same sofa together in each others homes. It will never happen. And then out comes the Wii Whats interesting with Nintendo adverts and they are the same the world over they always show the view from the television back to the sofa, which is...
 
 
 
 
 
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Kingdom of Loathing Gamer Sentenced to Death

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2008-03-13 20:41:55 by GamePolitics in GamePolitics.com
...colleagues topassLouisianas Jack Thompson-authored video game bill. He succeeded, although the law was later ruled unconstitutional. As I wrote for Joystiq at the time Burrell related [to his colleagues] the story of an Oklahoma man accused of the horrendous murder of a child. Why he chose this example remains unclear, since the 26-year-old...
 
 
 
 
 
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Self-Absorbed Year in Review '07

2007-12-31 19:16:00 by Don Pachi in Games Aren't Kabuki
 
...colleagues appreciate that they've got me on their side. I've been able to influence the design of various features and scenarios, on down to writing some of the specifications and mission plans. Next year will likely be a lot busier for me than this one as deadlines get tighter, but I also think I'll have my work cut out for me Didn't let...