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WDA: Industry finds its place with the collective

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2008-04-06 16:40:39 by Editor in VirginWorlds MMO News
...collective . Though Benilopax and Lavista Vista have got a few shows under their belts, it took a while before the show got its spot within the collective Whatever the reason, they're now here and you should definitely add them to your list of regurlar EVE podcast - along with Warp Drive Active (The Original) and of course The Drone Bay ....
 
 
 
 
 
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Desktop Tower Defense creators found Casual Collective

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2008-11-19 09:00:00 by Justin McElroy in Joystiq
...Collective , the new casual portal founded by indie devs Paul Preece and David Scott. We want to tell you, but, unfortunately, we haven't had time to read about it ourselves. Why the sudden sloppiness on our part? Well, in addition to a handful of other titles, the site also features a brand new iteration of Desktop Tower Defense , version...
 
 
 
 
 
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Kokoromi Collective: Gamma 256 (PC)

2007-12-04 10:10:47 by Joonas Laakso in Dusty Gamer
 
...Collective held an intriguing videogame design contest titled Gamma 256. The challenge was to create a very low-res game, playable with an Xbox 360 pad. I dont have one hooked up to the PC, but I do hope to get to sample many of these regardless kokoromi.org/projects/gamma256 If I wasnt so busy playing videogames, I wouldve loved to come up...
 
 
 
 
 
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Foundation 9 melts together Collective and Shiny into Double Helix

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2008-03-27 00:00:00 by Jason Dobson in Joystiq
...Collective were lost today as the duo were merged together by owner Foundation 9 , creating a new, wholly unfamiliar entity known as Double Helix . Studio head Michael Saxs Persson calls the new name and logo, which were chosen from a pool of employee submissions, a "perfect" match for the company, adding that "making games is in our DNA The...
 
 
 
 
 
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Shiny and Collective form Double Helix

2008-03-28 07:00:50 by patlike in videogaming247
 
Here. From the piece: Foundation 9 has announced that its Southern California studio, merged from former developers The Collective and Shiny, will now be known as Double Helix. The merger was announced in October of 2007, with Foundation 9 saying the new studio would enable greater capacity to create large-scale games based on big licensed...
 
 
 
 
 
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Why do people buy virtual goods in MMOs?

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2009-01-09 20:00:00 by James Egan in Massively
...collective fascination with these intangibles ensures our desire for them -- and for those things beyond a player's reach solely within the virtual realm, real world cash makes all things possible. This is the research focus of Ph.D. student Vili Lehdonvirta of the Helsinki Institute for Information Technology, who breaks down our buyer's...
 
 
 
 
 
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pΘtshΘt: Fixing WoWs Progression Problem

2008-04-29 16:07:22 by Editor in VirginWorlds MMO News
 
...collective action for personal (and uncertain) rewards (primarily in the form of improved gear). Twenty five or ten or five people devote a significant amount of time to collectively work on an objective without any guarantee that they will be rewarded for their efforts at all (no useful drop), and if rewarded that they will be able to share...
 
 
 
 
 
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MIT's Jenkins On Gamers, Youth Culture, Brother Leeroy

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2008-03-17 16:00:51 by Simon Carless in GameSetWatch
...collective intelligence, the capacity of people is to process knowledge together, to communicate ideas with each other, to pool resources. Nobody knows everything, everybody knows something. Its a very different model than how we process information in school. If were measuring for total mastery over an ever more complex body of knowledge,...
 
 
 
 
 
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Silent Hill: Homecoming Mixes Western, Eastern Gaming To Stay Fresh (And Scary)

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2008-05-22 13:00:06 by Patrick Klepek in MTV Multiplayer
...Collective doesnt seem to have bungled what has undoubtedly been a colossal task for them The Collective has refrained from Americanizing the Silent Hill franchise. Theyve taken something Japanese creators have traditionally done best (atmosphere), melded with something else Americas usually excelled at (refined combat Its a very satisfying...
 
 
 
 
 
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pΘtshΘt: Its a Group Thing