SEARCH RESULTS
 
Showing 1-10 of 1000 records
 
Expand article

Nintendo And Its E3 Fans: A Failure To Communicate

The Article has images
2008-07-22 12:37:32 by Stephen Totilo in MTV Multiplayer
...fans and the E3 press fail to communicate with each other. These misunderstandings these wrong answers to right questions and right answers to wrong ones were not always Nintendos fault. But the fissures are real and must certainly be a concern to company and fans alike First, though, no one should get too hung up on Wii Music. Its not the...
 
 
 
 
 
Expand article

Interview: How Ensemble Gets Halo Fans To Appreciate Halo Wars

The Article has images
2008-11-28 16:00:24 by Simon Carless in GameSetWatch
...fans and grenades, project origins, and why one of their job titles is simply 'Game Developer Prototyping and Testing Functional Controls So, you guys are pretty far along in development, then, on this title, and it's gotten to the point where everything is pretty much set completely, at this point Bill Jackson: Oh, yeah. We're four years...
 
 
 
 
 
Expand article

Blizzard Prez: Warcraft Fans Have Nothing to Fear From Activision

The Article has images
2008-07-10 13:04:00 by Earnest Cavalli in Wired: Game|Life
...fans. The company that feeds your addiction is in good hands This week, shareholders put the official stamp of approval on the merger of game publishers Activision and Vivendi Games, which owns Warcraft maker Blizzard Entertainment. But should fans be worried that the perfectionists at Blizzard will be swallowed whole by the sequel-hungry...
 
 
 
 
 
Expand article

Nintendo's Failure to Communicate with its Fans at E3

The Article has images
2008-07-25 16:46:29 by Chris in Gaming Today
...fans who love Mario , Zelda , and company. Even one of the long awaited announcements, Animal Crossing for Wii, had a disappointing showing between its apparent lack of innovation and graphics that look identical to the DS and GameCube versions of AC Stephen Totilo of MTV Multiplayer had an interesting take on the situation. Earlier this...
 
 
 
 
 
Expand article

Diablo III Designer Describes How Game Will Appeal To Diablo Fans And Broad Audience

The Article has images
2008-08-14 14:06:49 by Tracey John in MTV Multiplayer
...fans arent just those taking the time to make petitions and their own screenshots According to lead Diablo III designer Jay Wilson , the team has to appease an extremely broad audience as well as hardcore fans Up until fairly recently, Diablo II was Blizzards best-selling game, Wilson recently told me when I asked him just who Diablo fans...
 
 
 
 
 
Expand article

EA Sports: Hardcore Fans Shouldnt Fear Our New Casual Sports Approach

2008-05-22 18:00:19 by Patrick Klepek in MTV Multiplayer
 
...fans are our base and our biggest fans, he said. Their opinions and seal of approval are of extreme importance to us. That said, the All-Play brand is aimed at those consumers who seek to leverage the unique attributes of the Wii and play a sports game that utilizes these unique features. I think our hardcore fans will recognize that we didnt...
 
 
 
 
 
Expand article

Interview with Conduit developer: If we arent listening to the fans, we arent doing our jobs

The Article has images
2008-10-09 10:49:32 by HASH0x8b755a4 in Infendo - Nintendo blog
...fans, and thats been awesome. Nofsinger says, We write up a list of all the stuff, and we go back to the studio and put it on a punch list not all of it gets on there, but a lot of it does. This kind of fan involvement is almost unheard of in the industry, as we approached the demo unit I asked for details. Can you show me an example...
 
 
 
 
 
Expand article

Fans still clamor for Goldeneye

2008-11-14 21:02:56 by RawmeatCowboy in GoNintendo
 
...fans are angryNintendo fans are angryRARE fans are angryBond fans are angryGoldeneye fans are angrywhat good is this doing anyone? Weve been following the Goldeneye XBLA/Wii VC story for a long time now. Unfortunately, last we heard, the game just wasnt going to come out. Nintendo blocked it, Microsoft blocked itwhatever the case is, the game...
 
 
 
 
 
Expand article

Why Bethesda won't listen to the fans

2008-03-05 02:26:45 by Destructoid.com in Destructoid - Hardcore video game blog
 
...fans in the production of a game that resembles an FPS more than an RPG. The roleplaying elements will be there, but it can't be argued that the game is going to be a very different beast from the one that players were expecting. Bethesda, however, has recognized a need to be ruthless and explained exactly why it's not listening to the...