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Opinion: The Case In Favor Of Cross-Media Convergence

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2008-01-29 00:00:12 by Simon Carless in GameSetWatch
...favor 2007 saw many of the boundaries to which the industry has become accustomed begin to dissolve: the distinction between "casual" and "hardcore" gamers, the distinction between games and social media, the distinction between MMOs and virtual worlds, and perhaps most significantly, the line that has historically segregated games from other...
 
 
 
 
 
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Sony: Third Parties will Favor PS3 Over 360 by 2009

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2008-06-20 17:28:41 by Chris in Gaming Today
...favor of the PS3, particularly beginning in 2009 Moving forward Im totally confident that developers will start to use more from the PlayStation 3 platform. This year is the year of parity, next year is the year of differentiation in favor of the PS3 platform, Yoshida told GamesIndustry.biz Blu-ray will also play a role in that, thanks to the...
 
 
 
 
 
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Opinion: The Case In Favor Of Cross-Media Convergence

2008-01-28 17:57:53 by Editor in N4G.com : News Feed : gaming
 
...favor 2007 saw many of the boundaries to which the industry has become accustomed begin to dissolve: the distinction between "casual" and "hardcore" gamers, the distinction between games and social media, the distinction between MMOs and virtual worlds, and perhaps most significantly, the line that has historically segregated games from...
 
 
 
 
 
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Infogrames may ditch name in favor of Atari brand

2008-04-14 03:41:15 by Destructoid.com in Destructoid - Hardcore video game blog
 
...favor of the Atari brand. Calling it the "final mark of the transformation from Infrogrames to Atari," Gardner cites recent internal management changes as the catalyst We like to think of Infrogrames, instead of being the tired, old, company, we like to think of it as the best-funded, best-branded, most energetic start-ups in the history of...
 
 
 
 
 
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An in-depth look at class design in favor of the hybrid

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2008-04-18 19:00:00 by Shawn Schuster in Massively
...favorite armor. But there's so much more to designing a balanced character class in an MMO than you might expect Recently, in a wonderful article at Gamasutra , John Hopson takes a look at the importance of designing a class from the most effective standpoint needed in an MMO. It doesn't have to do with the most efficient design, or the most...
 
 
 
 
 
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Massively: An in-depth look at class design in favor of the hybrid

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2008-04-18 19:28:32 by Editor in VirginWorlds MMO News
...favorite armor. But there's so much more to designing a balanced character class in an MMO than you might expect Recently, in a wonderful article at Gamasutra , John Hopson takes a look at the importance of designing a class from the most effective standpoint needed in an MMO. It doesn't have to do with the most efficient design, or the most...
 
 
 
 
 
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E3 2008: Microsoft currying favor from third party devs, says disappointed Tretton

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2008-07-16 16:47:15 by Sally B. in Xbox 360
...favor" to get a slice of the pie from third parties. He continued I think software companies look and say, 'There's no check big enough for us to do exclusive development.' I think it's going to be harder and harder to have third-party exclusives as we move forward...Exclusives to me mean Resistance 2 , LittleBigPlanet , and MotorStorm To...
 
 
 
 
 
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Sony: Activision lost Beatles deal because it was presented as if they were doing the music business a favor

2008-11-03 16:21:28 by patlike in videogaming247
 
The Beatles game eventually went to MTV because, from the sound of it, Sony Music wasnt going to get what it wanted. And what it wanted, probably, was money. It was presented as if they were doing the music business a favor, Sony/ATV CEO Martin Bandier told Reuters. Its true you can choose other types of music
 
 
 
 
 
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women and gaming

2008-06-02 16:00:00 by Aaron Miller in Anyway Games
 
...favor one sex The term "chick flicks" didn't come out of nowhere. Through the many decades of motion pictures, many films have been far more popular among women while other films have been far more popular among men. The same is seen in literature and every other artform. The same will be seen in video games Genre alone does not determine...