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Pirates of the Burning Sea Devlog: Ships and Ship Combat

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2008-02-01 22:14:55 by Shawn Sines in Gaming Today
...ships and ship combat the will be implemented with Version 1.1. Most of the tweaks are careful, targeted changes to ship combat to address specific issues. NPC AI fixes, outfitting fixes and ship fixes are all covered. Check out the Pirates of the Burning Sea site for a full description of changes Related Articles at Gaming Today Pirates of...
 
 
 
 
 
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Pirates of the Burning Sea Ship Tuning Dev Journal

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2008-02-23 03:43:49 by Shawn Sines in Gaming Today
...ship tuning Global changes are planned for both scouts and warship. Also ships with multiple batteries that have a topdeck weight of 3 or 4lbs will also be affected by the update. Many individual ships have also been improved including the Arcadia, Mignone, Raa and Cerberus to name just a few. Several ships will receive variants and there are...
 
 
 
 
 
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Massively: The Daily Grind: Do you want to be a ship or control a ship in STO?

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2008-07-08 08:17:22 by Editor in VirginWorlds MMO News
...ship with a group of other players or whether we want to just be the ship ourselves. It's an important question because it affects how the entire game is perceived and played. So far we've had three space MMOs where the ship was the avatar. Those games are Jumpgate , Earth and Beyond Online and EVE Online . On top of that, Jumpgate Evolution...
 
 
 
 
 
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The Daily Grind: Do you want to be a ship or control a ship in STO?

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2008-07-08 08:00:00 by Kyle Horner in Massively
...ship with a group of other players or whether we want to just be the ship ourselves. It's an important question because it affects how the entire game is perceived and played. So far we've had three space MMOs where the ship was the avatar. Those games are Jumpgate , Earth and Beyond Online and EVE Online . On top of that, Jumpgate Evolution...
 
 
 
 
 
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Games time forgot: The Ship

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2008-08-19 14:10:36 by Reverend Anthony in Destructoid - Hardcore video game blog
...Ship was, unfortunately, destined to obscurity from the very moment it was devised. Despite being a murder-based, multiplayer Half-Life mod, The Ship took something as cliche and recognizable as the contemporary deathmatch and turned it into a slow-paced, thoughtful game of hunter/hunted This is, of course, why only about three people play it...
 
 
 
 
 
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GameSetLinks: All Aboard The Magical Ship Wasteland

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2008-05-27 00:00:53 by Simon Carless in GameSetWatch
...Ship is a surprisingly under-rated title, incidentally Also in here - the latest extrapolated XBLA stats, browser based ASCII Rogue-likes, GDC T-shirts as nappies, and a bunch of other pieces of neatness Ah yes, the cha cha cha ScottishGames.biz: The Ship 2: Electric Boogaloo - An Interview With Outerlight Good interview: 'Edinburgh-based...
 
 
 
 
 
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Ship and Pod go boom!

2008-08-10 21:52:46 by syncaine in Hardcore Casual
 
...ship (Sigil) and my first ever Pod today. The Sigil is no big deal, as it was crap fitted and is itself very cheap. The Pod however is another matter, as the Pilot, our little market mogul, had two +4 implants and three +3. That loss hurts. Luckily his hardwires were a bunch of super cheap crap. So how did it all happen 0.0 In a brave (read:...
 
 
 
 
 
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Event Commentary: Nvision & The Ship In The Bottle

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2008-08-26 20:00:58 by Simon Carless in GameSetWatch
...ship for both the amazing code skills and what I'd describe as the 'ship in a bottle problem' for the demo scene, was a talk from Dierk "Chaos" Ohlerich of Farbrausch . The German demo-scene group are possibly the most technically astounding demo creators of the last ten years, thanks to their work with procedural content What am I talking...
 
 
 
 
 
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Analyst Mike Hickey: Grand Theft Auto 4 may ship 5.8 million in first week

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2008-04-02 03:14:31 by Jay P. in Xbox 360
...ship 5.8 million units in the first week or US 360 million in retail sales and potentially US 110 million for the company Furthermore, Hickey added that the game to ship in as much as nine million units during Rockstar's parent company Take-Two's fiscal year. Well, how about that? It seems that eager fans of this game franchise won't have...
 
 
 
 
 
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EA's John Riccitiello: Ship time to give way to quality

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2008-05-13 22:20:33 by Ceasar S. in Xbox 360