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Offline skill training

2008-07-17 13:28:00 by Tobold in Tobold's MMORPG Blog
 
...Skill Training , where he complains that he has to log into EVE at certain times to start the next skill training. In EVE you train skills in real time, whether you are online or not. If a skill training ends while you are offline, you are effectively losing training time until you log on and start the next; there is no queueing. Football...
 
 
 
 
 
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Tobold's MMORPG Blog: Offline skill training

2008-07-17 08:31:57 by Editor in VirginWorlds MMO News
 
...Skill Training , where he complains that he has to log into EVE at certain times to start the next skill training. In EVE you train skills in real time, whether you are online or not. If a skill training ends while you are offline, you are effectively losing training time until you log on and start the next; there is no queueing. Football...
 
 
 
 
 
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Skill XP calculation

2008-04-16 14:40:00 by elielf in Just a gaming blog
 
...Skill XP Taken from here , credit goes to ToonXW For punching, one can gain 3 Sword/Magic points. Adept will not affect the overall experience gained from punching or using normal attacks Casting an attack skill Cast time of skills" * 12 = gained Skill XP Casting a buff skill Cast time of buff" * 3,6 = gained Skill XP 3 for some buffs and...
 
 
 
 
 
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25-man raids and skill checks

2008-01-28 18:03:00 by Tobold in Tobold's MMORPG Blog
 
...skill or was just a gear check. I don't think the answer is simple, it depends very much on the specific encounter. Killing Hydross definitely requires a lot of coordination, thus is more of a skill check. Hydross has two different modes, water and poison, and due to a debuff you can only tank him in one mode for a limited time, and then need...
 
 
 
 
 
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Bos Balancing Act (Part 1) - Gear vs. Skill

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2008-06-18 22:14:57 by Snafzg in The Greenskin
...Skill FIGHT! by Bo A players equipment or a players ability; which should decide who is victorious? Some would argue that its unfair if gear plays too strong a factor in a fight. They want the game to be based off of a players ability to play the game. The funny thing is, I really havent see the other polar side of this argument. I have yet...
 
 
 
 
 
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The Greenskin: Bos Balancing Act (Part 1) - Gear vs. Skill

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2008-06-18 18:46:44 by Editor in VirginWorlds MMO News
...Skill FIGHT! by Bo A players equipment or a players ability; which should decide who is victorious? Some would argue that its unfair if gear plays too strong a factor in a fight. They want the game to be based off of a players ability to play the game. The funny thing is, I really havent see the other polar side of this argument. I have yet...
 
 
 
 
 
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Harvesting - skill levels for each tier

2008-08-20 14:46:00 by Corisu in Cor's Gaming Blog
 
...skill increase by 5 for every level. If your adventure level is higher than your tradeskill, your adventure level decides your max harvesting skill. On the other hand if your tradeskill is higher than your adventuring level, then the tradeskill level determines your max Your harvesting skill determines in which tier zones you will be able to...
 
 
 
 
 
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The tyranny of skill training

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2008-07-17 15:30:00 by James Egan in Massively
...skill progression doesn't go hand-in-hand with a monotonous grind. Rather, the game uses a time-based system of advancement. But this seemingly casual aspect of the game is a double-edged sword; in the earlier stages of skill training, a newer player needs to log in very frequently to switch up low level skills. Some EVE players set their...
 
 
 
 
 
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Massively: The tyranny of skill training

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2008-07-17 16:02:00 by Editor in VirginWorlds MMO News
...skill progression doesn't go hand-in-hand with a monotonous grind. Rather, the game uses a time-based system of advancement. But this seemingly casual aspect of the game is a double-edged sword; in the earlier stages of skill training, a newer player needs to log in very frequently to switch up low level skills. Some EVE players set their...
 
 
 
 
 
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Skill Trainers for Heroes

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2008-02-21 09:46:55 by admin in Guild Wars: Eye of the North
...skill bar, armour modifications, and weapons The armour and weapons are standard fare - just add runes and equip the required items . Skills can be just as straightforward - just go to the skill tab, select the Hero who is in your party, and drag the required skills to the skill bar, just as you would for your own character However, where do...