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Opinion: On Scaffolding And Masonry

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2008-04-14 00:00:29 by Simon Carless in GameSetWatch
...Tynan Sylvester examines discussions with his father over the realism in Crytek's Crysis to discover what the average person actually looks at when playing a game - and it may not entirely be what you expect I built a new PC this Christmas. One of the first games I tried on it was Crysis. As expected, the graphics were incredible. Beautiful,...
 
 
 
 
 
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GameSetLinks: From Execution To Reflection

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2008-06-10 00:00:38 by Simon Carless in GameSetWatch
...Tynan Sylvester Blog Archive Player League - Release Aha, Tynan releases his experimental game about 'picking up chicks such things that never was: Oh, wow Really odd TV-related tale from Surfer's Girl 'unreleased media' blog, so maybe she's still lurking somewhere, eh WoS: 'The Wonderful World of Bruce Everiss Of interest to people who know...
 
 
 
 
 
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GameSetNetwork: Pachinko Machine Of Disney!

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2008-01-18 16:15:13 by Simon Carless in GameSetWatch
...Tynan Sylvester takes a close look at how games, alongside most forms of entertainment, "meticulously trigger human instincts" to create emotions and desires, suggesting ways these compulsions can be used positively Evolving Disney: Graham Hopper Speaks Last year, Buena Vista Interactive became Disney Interactive, and the company now spans...
 
 
 
 
 
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GameSetLinks: Into The Cabbage Patch...

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2008-04-30 00:00:37 by Simon Carless in GameSetWatch
...Tynan Sylvester Blog Archive Designing 'The Player League' Part 1: Why It's Hard For a while now, Ive wanted to make a competitive strategy game about picking up chicks
 
 
 
 
 
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GameSetLinks: Artsy Game Overload!

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2008-05-20 08:00:57 by Simon Carless in GameSetWatch
...Tynan Sylvester Blog Archive The Idiots of Garry's Mod I believe this is old, but wow, awesome video - machinima can be incredibly idiotically funny Goodbye Surfer Girl The Space Oddity Space Oddity busts out something interesting - potentially correct too, I reckon: 'The rumors floating around the internet about Gearbox developing a new Halo...
 
 
 
 
 
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GameSetLinks: Awesome Power, Kojima Predictions

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2008-07-11 00:00:35 by Simon Carless in GameSetWatch
...Tynan Sylvester The Difficulty with Difficulty in Games | Moving Pixels | PopMatters Despite how seemingly obvious the concept may be, there is actually a great deal of discussion about how difficult a game should be Quel Solaar: 'I am a machine vastly superior to humans The creator of odd procedural MMO 'Love': "It is so clear to me now, but...
 
 
 
 
 
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A Reason to Buy Again? BioShock PS3 Getting Trophies

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2008-07-23 23:23:48 by Chris in Gaming Today
...Tynan Wales said, Just like in the original BioShock , for the PS3 version our initial emphasis was on encouraging thoroughness and exploration of the BioShock universe. Each system in BioShock has a reward for the player that digs deep enough. Our hope is that players that may otherwise neglect a system will want to explore it just for the...
 
 
 
 
 
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More BioShock Trophy Details

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2008-08-04 16:53:34 by Tynan Wales in PlayStation.Blog
...Tynan Wales , a game designer here at 2K Marin and Im happy to bring you more tidbits from the BioShock vaults There have been many questions regarding the trophy system in BioShock for the PLAYSTATION 3, and we are glowing from the attention. As some of the trophy criteria noted in our last post seemed familiar, some drew the conclusion...
 
 
 
 
 
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2K reveals some PS3 BioShock Trophies; Survivor mode still a mystery

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2008-08-04 00:00:00 by Alexander Sliwinski in Joystiq
...Tynan Wales, explaining on the PlayStation Blog that there are exclusive Trophies for the port A Man Chooses" -- Complete "Survivor" difficulty I Choose The Impossible" -- Complete "Survivor" difficulty with the Vita-Chambers turned off. So, what's this "exclusive" mode called Survivor for the PS3 version of the game? Beats us! There were...
 
 
 
 
 
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Some Bioshock Trophies will be unique